newsletterlibrary.com
Top : Games :
Video Games

Categories
0 
1 
2 
3 
4 
5 
6 
7 
8 
9 
A 
Action 
Action-Adventure 
Adventure 
Arcade Platforms @
B 
Board Games @
Browser Based 
C 
Cards @
Chats and Forums 
Cheats and Hints 
Clans and Guilds 
Computer Platforms 
Console Platforms 
Consumer Information @
D 
Developers and Publishers 
Dice @
Directories 
Driving and Racing 
E 
Educational 
Emulation 
F 
Fan Pages 
Fighting 
Freeware 
G 
Game Design 
H 
Handheld Platforms 
History 
Humor 
I 
Interactive Fiction @
J 
K 
L 
M 
Massive Multiplayer Online 
Multiplayer 
Music 
Music and Dance 
N 
News and Reviews 
O 
Outdoors @
P 
Pinball @
Platform 
Programming @
Puzzle 
Q 
R 
Recreation 
Roleplaying 
S 
Shareware 
Shooter 
Shopping @
Simulation 
Sports 
Strategy 
Survival Horror @
T 
Tile Games @
Trivia @
U 
V 
W 
Word Games 
X 
Y 
Z 

Websites
Contains collections of demo and movie downloads sorted by popularity.
http://www.gigex.com/

Annual quantitative survey to describe gamers hardware, software and connectivity set-ups.
site exerpt
Computer and Video Games Survey 2005  The idea is to encourage volume by making the survey quick and easy. In a further bid to increase participation we are offering a Traser Glowring for every 100 valid responses. The lucky winners will...
http://www.video-games-survey.com/

An analysis of genre categorization as applied to video games in contrast with books and film, with definitions and examples.
site exerpt
Genre and the Video Game  The idea of categorization by genre, and the notion that there are certain conventions present in each genre, has been used in the study of literature and film and has proven to be a useful...
http://www.robinlionheart.com/gamedev/genres.xhtml

Companion site to the PBS program, "The Video Game Revolution." Examines the evolution and history of the video game industry, from the 1950s through today, the impact of video games on society and culture, and the future of electronic gaming.
site exerpt
The Video Game Revolution PBS  This is the story of how a whimsical invention of the 1960s helped spawn the computer industry as we know it. Video games have influenced the way children live and play, forever altered the entertainment...
http://www.pbs.org/kcts/videogamerevolution/